local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
main_id = 10112
L0_1 = {}
L1_1 = 1011201
L2_1 = 1011202
L3_1 = 1011203
L4_1 = 1011204
L5_1 = 1011205
L6_1 = 1011206
L7_1 = 1011207
L8_1 = 1011208
L9_1 = 1011209
L10_1 = 1011210
L11_1 = 1011211
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10243"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10243
L3_1.pos = "Q1011205QQman"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011206"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10243"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10243
L3_1.pos = "Q1011205QQman"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011209"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10243"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10243
L3_1.pos = "Q1011205QQman"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011210"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Wendy"
L3_1.script = "Actor/Quest/Q301/Wendy301"
L3_1.id = 1001
L3_1.pos = "Q1011205Wendy"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc141301"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 141301
L4_1.pos = "Q1011204Wendy"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1011211"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710043
L3_1.pos = "Q1011203Target"
L3_1.alias = "Q1011203Search"
L3_1.scene_id = 3
L3_1.room_id = 0
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1011203"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Wendy"
L3_1.script = "Actor/Quest/Q301/Wendy301"
L3_1.id = 1001
L3_1.pos = "Q1011204Wendy"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011204"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10243"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10243
L3_1.pos = "Q1011205QQman"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1011205"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1011205Player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1011210"] = L1_1
